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Chapter 1: BasicsChapter 2: Variables & TypesChapter 3: Input and OutputChapter 4: Math and OperatorsChapter 5: Making DecisionsChapter 6: Repeating Parts (Loops)Chapter 7: FunctionsChapter 8: Arrays (Lists)Chapter 9: Standard Libraries

1. The Basics of GOCO

1.1 The Dot Rule

Every code statement you write must finish with a dot '.' It acts just like a full stop at the end of a sentence. If you forget it, the program will not run!

// The lines below end with a dot.
Number myNumber = 10.
Displaynl("Hello, World!").

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